Since Guild Wars has no 'stats', and all players have the very same sttributes (but the Primary ones) everything else is set by equipment and skills.
They could add the Hero panel a tab with such data for testing and build improvement purposes:
- Movement speed.
- Min..max weapon damage and damage type.
- Critical chance (and double strike for Assassins)
- Armor:
.Total
.Physical[piercing, slashing, blunt],
.Elemental[Water, Fire, Air, Earth]
.Other: Holy, Chaos, Shadow...
- Block rate
- Etc...
But... will do any good for the game having all that 'hidden' data shown?
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